Each enemy defeated by this ally increases your healing by a 2%, stacking up to 5 times. The upcoming SWTOR Expansion – ‘Onslaught’ – will introduce a many changes for each Class in the game. From playing the storyline, a few flashpoints with friends, some dailies, and completing conquest I already have four set bonus pieces – unfortunately, they’re all from different sets, and since none of them match, I don’t get any set bonus perks from any of them. The text below is a direct quote from Eric Musco’s forum post from July 5, 2019. Today we look at the best Tacticals and Set Bonus for Sith Sorcerer Lighting spec in 6.0! Throughout the next week or so, a thread for Troopers/Bounty Hunters will be created with their respective changes too. The result of that is the fact that they only offer general perks and boosts to your gameplay. If you want to wear a new shell with a set bonus on it but don’t want to lose the look of your current gear, you can create an outfit with your old piece of gear and wear it over your newly-equipped set bonus piece. The smaller piece bonuses will be more passive in nature (stat benefits, etc). I post all news about SWTOR and my projects on twitter.com/swtorista. Every member of your Guild can take part in Conquests on an individual level as well as helping out with your Guild Invasion efforts. Google Docs Link. where as buffed up ravage (for root) + Hemo slash is good in arena or duels. You must have completed your Class Story on the respective planet for them to be available: Expect the UI to look strange as it is a work-in-progress, The Objectives that are available are not accurate, Changes based on your feedback have not yet been implemented. Don’t forget to check the next patch added on Friday, March 13: the SWTOR 6.1.1 PTS continues to evolve as BioWare adds Conquest changes and Dxun NiM tweaks! Your Set Bonus is tied to the shell of piece of gear – not to the armoring, mod or enhancement. (2) +2% Mastery(4) Activating a healing ability has a 15% chance to cause your next Medical Probe to be critical. Pre-Onslaught set bonuses are for levels 70 to 74 only(1). Planetary “Bonus Series” Missions have been converted into new Daily and Weekly Missions! The tactical and set bonus comes in tandem, you see. I am finally starting to gear up my Sentinel, and am tempted to grab this in place of Descent of the Fearless. There’s no set bonus on earpieces, implants, relics, weapons or tactical items. Let’s talk about what Spoils of War has in store for the Juggernaut! Vulkk (Alexander Kostadinov) is the owner of VULKK.com. These bonuses will likely have the high end of piece requirements, such as requiring 4 or 6 pieces. It's also the best place to look to see what new videos or guides I have created! Please make the old set bonus gear work at lvl 75. (2) 2+% Mastery(4) Killing an enemy generates 2 rage and grants you a speed boost for 1 second, stacking up to 5 times. Set Bonus Armors in SWTOR. I mean this set bonus should be available only for TANK specs due to their role in saving others from death. The Gathering Storm set bonus has been rebalanced: 6 piece – Using Force Speed now reduces the active cooldown of Polarity Shift / Mental Alacrity by 5 seconds (down from 10 seconds), and the duration of Polarity Shift / Mental Alacrity is now increased by 5 seconds (down from 10 seconds) and requires Polarity Shift / Mental Alacrity to be used while Force Speed is active. Prestige Set Bonus: Increase CXP, XP, and Rep earned by 1%. The Revitalized Mystic set bonus has been rebalanced: 4 piece – Refreshing Resurgence / Rejuvenate on a target refunds 5 Force, 6 piece – Healing a target with another healing ability while your Resurgence / Rejuvenate is active on them has a 15% chance to cause your Resurgence / Rejuvenate to provide an additional, unscheduled tick of healing. Conquest changes are also rolling out and available for testing now too! Some set bonuses only have a matching 2-piece or 4-piece bonus, while others … The Endless Offensive set bonus tooltip has been updated: 4 piece – Now indicates that Volt Rush / Telekinetic Blitz healing is also increased by 10%, if applicable, Tactical Item: Storm’s Succor / Metaphysical Mender (formerly Storm’s Succor) has been redesigned – now each charge of Energized / Empowered (formerly Energized) reduces the Force Volt Rush / Telekinetic Blitz consumes by 30%, and the healing component of Volt Rush / Telekinetic Blitz is a smart heal with a 20-meter range from the target with roughly 56% more healing, Dark Infusion / Deliverance healing increased by roughly 7%, Innervate / Healing Trance healing increased by roughly 6%, Reduced the base Force cost of Revivification / Salvation by 15 (from 75 to 60) and the healing it deals by roughly 11%, Reduced the base Force cost of Roaming Mend / Wandering Mend by 20 (from 70 to 50) and the healing it deals by roughly 19%, Force Bending / Conveyance now reduces the activation time of Dark Infusion / Deliverance by 0.5 seconds (up from 0.25 seconds), Force Bending / Conveyance now makes Revivification / Salvation activate instantly and no longer reduces its Force cost, Penetrating Darkness / Clairvoyance now increases the critical chance of Dark Heal / Benevolence by 10% (instead of increasing bonus healing by 3%), Force Surge / Resplendence no longer affects Revivification / Salvation, Dark Concentration / Altruism now also increases the healing dealt by Dark Heal / Benevolence by 50%, in addition to its other effects, Secrets of the Dark Side / Erudite Mender has been redesigned and now increases the healing done by Resurgence / Rejuvenate and Renewal by 10% (instead of reducing the Force cost of Roaming Mend / Wandering Mend by 10), Tactical Item: One for All has been redesigned – now gives Roaming Mend / Wandering Mend one extra healing charge, Tactical Item: All for One has been redesigned – now Revivification’s / Salvation’s pool concludes with a burst of dark / light Force energy, healing up to 8 allies within it, Reverberating Force / Reverberation critical hit chance bonus increased from 5% to 15%, Convulsing Currents / Magnifying Vibrations now grants a 10% damage increase to Crushing Darkness / Mind Crush while Polarity Shift / Mental Alacrity is active, Disintegration / Critical Kinesis critical chance bonus increased from 5% to 15%, Fulminating Current / Psychokinetic Torrent critical chance bonus given per stack increased from 2% to 3%, 4 piece: The cooldown of Recklessness / Force Potency is reduced by 15 seconds. (6) Enure increases Elemental and Internal damage reduction by 75% for 3 seconds. has the exact same set assigned to the various companions that class would get. SWTOR Update 6.1.1 is now available on PTS and allows you to check out the new armor sets with new unique set bonuses for each class that will be coming with the next patch to the live servers! ~ Swtorista. I'd love to hear it - the best way to let me know is to leave a comment on the corresponding video on YouTube or send me a message on Twitter! BioWare has come out with the new set bonuses that are coming in 6.1.1. You can choose what type of gear drops for you at level 75 by right-clicking your character portrait, and choosing from the “Loot Discipline” list. Hololocate –Activating this ability marks your current location for 10 minutes. They will will also have a small chance to be obtained via the random boxes from either Kai Zykken or the Spoils of War Vendor. Unlike previous expansions, you’ll have close to twenty set bonuses to choose from. A set bonus is a special type of gear bonus that gives you a boost in battle, like making some of your abilities stronger or making them usable more often. Every member of your Guild can take part in Conquests on an individual level as well as … Set Bonuses that drop from the Dxun Operation (including NIM) and Corellia Flashpoint or are Crafted, are not available for direct purchase on the Set Bonus and Tactical Vendors on your factions Fleet. Can happen once every 30 minutes. UPDATED FOR 6.1.2. If so, I would greatly value any input you have. Explosive Yield – (4) Power Yield’s duration is extended by 5 seconds. The smaller piece bonuses will be more passive in nature (stat benefits, etc). SWTOR 6.2 PTS is up: new Flashpoint and Features, SWTOR Feast of Prosperity Guide (Seasonal Event), SWTOR 6.1.4 PTS is up with Feast of Prosperity event (updated), SWTOR 6.1.4 Conquest Changes and DPS Guard Nerf, WandaVision Premier: a great tribute to 1950s sitcoms, Cyberpunk 2077 Roadmap for 2021 and CDPR’s apology, Assassin’s Creed Valhalla 1.1.1 Changes Overview, SWTOR 6.2.1 PTS: Changes to Amplifiers and Uprisings, SWTOR 6.1.1 List of New Set Bonuses and Class Changes, everything you need to know about SWTOR 6.1.1. Each enemy defeated by this ally increases your healing by a 2%, stacking up to 5 times. Category Cartel Market Crafting Armormech Armormech Trainer Armormech Schematics Armormech Reverse Engineer Armormech Set Bonus Schematics Synthweaving Synthweaving Trainer Synthweaving Schematics Synthweaving Reverse Engineer Synthweaving Set Bonus … Help me r/swtor, you're my only hope. They have also released some big nerfs for Sorcs and Sages. So far I only have one piece, but the list says I can get more pieces through Conquest, or by purchasing them from the tech fragments vendor for 3,000 tech fragments and 1 million credits each. This means I’ll be able to continue enjoying playing as a tank, but gear that drops will mostly be for DPS. The Sith Warrior has twenty-three different set bonuses available to choose from – 2 sets for Marauders, 2 for Juggernauts, 6 that can be worn by Sith Warriors of any advanced class, and 13 generic set bonus options that can be worn by any class. All of them seem not very helpful in doing Raids. This effect can only occur every 30 minutes and will not be triggered in PvP With info recently post from mined 3.0 data, I put together a spreadsheet comparing old and new set bonuses. The Aggressive Medication set bonus is slightly redesigned: 4 piece – Now removes the energy cost for Toxic Haze / Bushwhack and appropriately works on the healer’s ranged version of the ability as well, Accomplished Doctor / Sawbones now also allows the initial heal from Kolto Infusion / Pack to refresh the duration of a 2-stack Kolto Probe / Slow-release Medpac in addition to its other effects, The periodic damage effect applied by Lethal Shot / Dirty Shot with Exploited Weakness Tactical has been reduced by 30%, Destroyer’s bleeding / Keening’s burning effect bonus damage increased from 10% to 15%, Gushing Vein’s bleeding / Smoldering Saber’s burning effect critical chance bonus increased from 5% to 10%, Brutality / Swift Slash now increases the critical strike chance of Furious Strike / Concentrated Slice and Vicious Throw / Dispatch by 15% (up from 10%). You can see the available set bonuses on the Perks tab of your Guild Window (press G to open). Each piece from the Tech Fragment vendors costs 3,000 Tech Fragments and 1,000,000 credits. Support projects on this website by making a pledge on Patreon! The next phase of PTS has begun and available on the test server are currently the new Master Mode Dxun Operation, two new armor sets with new set bonuses for each class and a number of class changes result of ongoing balancing and bug fixing by the dev team. Find out everything you need to know about SWTOR 6.1.1 from my collective preview article. This means that there are now 7 item slots (head, chest, hands, waist, legs, feet, wrist) with gear that can have a set bonus. To help explain it all, The developers over at BioWare are releasing a series of articles featuring each Advanced Class’s new ability, as well as new Set Bonuses and Tactical items. I was wondering if anyone has tried using The Victor's set bonus in PvP, on any class? Severing Slash is a new ability of Assassin in Swtor Onslaught. (2) +2% Mastery(4) Activating Force Barrier heals all allies around you. Whenever you activate Recklessness / Force Potency you gain Reckless Critical, making your next Maul / Shadow Strike or Leeching Strike / Serenity Strike critically hit, Languishing Lashes / Atrophying Attacks now increases the damage of Leeching Strike / Serenity Strike by 20% against enemies with less than 30% health. These set bonuses will be bonus drops (in addition to personal loot) from … Armor Some set bonus items can be purchased using Tech Fragments earned at level 75, from vendors located in the Supplies section of the fleet. ... (not 100% what each one is or does) but any class. (6) While Scrambling Field is active, every ally within it applies a damage buff to you, stacking up to 8 times, (2) +2% Mastery(4) Infiltrate maxes out your Tactical Advantages when activated(6) Tactical Superiority now consumes all Tactical Advantages and scales it’s crit chance buff with amount consumed, up to 20%, (2) +2% Mastery(4) Smuggle maxes out your Upper Hand when activated(6) Stack the Deck now consumes all Upper Hand and scales it’s crit chance buff with amount consumed, up to 20%. Sith Inquisitor Set Bonus List The Sith Inquisitor has twenty-two different set bonuses available to choose from – 6 sets for Assassins, 4 for Sorcerers, 4 that can be worn by Sith Inquisitors of any advanced class, and 13 generic set bonus options that can be worn by any class. The new Vanguard and Powertech set is already available in-game, so this class does not get anything new with 6.1.1. 158k members in the swtor community. An example top of my head... pooled hatered + descent set bonus + overwhelming offence gives a moderate dps boost in regs wz (8 v 8). Set Bonus: " Concentrated Fire " (2 Piece Bonus) +2% Critical Rating (4 Piece Bonus) Gaining a stack of Supercharge increases your critical chance by 10% for 10 seconds. If you still have pre-5.0 set bonus gear, it will work from its … When I do get any set bonus pieces, I’ll make sure to fill them with useful modifications to give them better stats to go with my set bonus – or I might just wait until I have the best-in-game modifications and fill them up and wear them then, and until then just wear whatever gear drops for me. Players are still working on the theorycrafting to decide which set bonus is the theoretical best for their class – until more class guides have been created, you can read through the list for your class below and pick one you think will benefit the way you play. Some set bonuses are restricted to certain classes, but there are also generic set bonuses that can be worn by any class. SWTOR Onslaught Changes Of Assassin: Set Bonuses And Tactical A new expansion "Onslaught" might be just around the corner, which is the most anticipated issue for Star Wars: Old Republic in the coming days, followed by a series of changes and improvements of various classes. STAR WARS: The Old Republic > English > Classes Tank Set Bonus Reply. SWTOR ARMOR SETS AVAILABLE TO ALL CLASSES These sets and set bonuses are available to all players at level 75, regardless of class and discipline. (1) Despite what the tooltips say, it's 70-74, since the gear requires level 70+. (2) +2% Mastery(4) Activating a healing ability has a 15% chance to cause your next Rapid Scan to be critical. The new Armor Sets will be the guaranteed Set Bonus from the Master Mode difficulty of The Nature of Progress Operation. Please tell us if you think certain changes make a class overpowered or underpowered. In addition, healing an ally or preforming a damaging attack on an enemy both have a 1% chance to grant a Mastery Surge for 30 seconds. To get the other 4 pieces, I’ll keep completing conquest and cross my fingers and hope I get another piece from the set, and do content that earns me tech fragments so I can buy the other pieces I don’t get from conquest over time. Autocannon – (4) Searing Wave makes all targets vulnerable to Shoulder Cannon for 5 seconds. When choosing a set bonus for your class to work ob earning, you’ll want to first take a look at the list below for your class. Questions or comments? Most (hopefully all!) Armor. Assassin Set Bonus & Tactical in Swtor Onslaught. (6) Activating Zen does damage to all targets around you, dealing damage to up to 8 enemies. You will get this ability at level 72. If I release these guides before 6.1.1, you can rest assured that they will both be updated to include the new sets should any of those prove a good asset. (6) Increases Elemental, Internal, Kinetic and Energy damage reduction by 3%. You do not have to sacrifice fashion to equip a set bonus piece! Let us know what your thoughts! Set Bonus pieces drop from level 75 content and gearboxes earned through many different ways including Flashpoints, Operations, PvP, level 75 Dailies, Weeklies & Heroics, Story Chapters, Crafting and Conquest. Tormented Set – The slow from this 4-pc set bonus now applies as intended when Force Statis wears off. It can strike targets in a cone, dealing weapon damage and slowing their movement speed by 50% for 3s. SOURCE SWTOR 6.0: New Warrior Ability, Set Bonuses and Tactical Items. Also in Game Update 3.0, the set bonuses for PvE and PvP were made the same. Great if you want to get back in the game or haven't subbed in a while! As the total says. There will be more class changes coming with a later PTS patch, which will include the Trooper and Bounty Hunter updates and more stuff about the Smugglers and Imperial Agents. Below is a full list of all that is new and available on PTS currently as well as plans for what will be on the live servers as soon as Patch 6.1.1 lands. Others can only be earned through specific types of content. The upcoming SWTOR Expansion – ‘Onslaught’ – will introduce a many changes for each Class in the game. Others can only be earned through specific types of content. (6) While Ballistic Shield is active, every ally within it applies a damage buff to you, stacking up to 8 times, (2) +2% Mastery(4) While Scrambling Field is active, you regain 1 energy per second for each ally inside. Each set is most commonly dropped through a certain type of content, for example some sets are exclusively found through crafting or from the new Dxun Operation. A later update will include the following: That’s all for now. Thats why I asked the community. Hit 306 recently, so now looking into optimizing and customizing with the set bonus gear. (6) Activating Berserk does damage to all targets around you, dealing damage to up to 8 enemies. Set Bonus Guide in SWTOR A set bonus is a special type of gear bonus that gives you a boost in battle, like making some of your abilities stronger or making them usable more often. you don't then get 2% bonus. Tactical Overdrive –Tactical Overdrive resets the cooldown of Stim Boost, Recuperative Nanotech, Volatile Substance, Lethal Strike, and Shield Probe and increases your Mastery by 20% for 15 seconds. The more pieces of set bonus gear you collect, the more bonuses you will get. Iam at my wits end when it comes to the Set Bonus for Shield Tech and Immortal. RadioFM: 11.11.2019 , 10:12 AM | #1: Quote. (6) Endure Pain increases Elemental and Internal damage reduction by 75% for 3 seconds. Zeal Set Bonus Increases alacrity by 5% and has a small chance to grant an Alacrity Boost for <<1 [%d seconds/%d second/%d seconds]>> after taking damage. Since it’s the weekend, before I buy it on the vendor, I’ll also check the “secret” Kai Zykken vendor to see if by random chance any of the pieces are being sold by him – which by luck he is, so I get to buy the chestpiece at a discounted rate of only 1,500 Tech Fragments. I have Dantiko’s Annihilation and Watchman guides currently waiting final reviews and PTS testing before publication. SITH WARRIOR NEW SET BONUS IN 6.0 Below you will find a tentative list of set bonuses that will be available to all Sith Warriors. Use my referral link to sign up and get a FREE Preferred Friends Bundle and 7 Free Days of Subscription! In addition, grants your companion an Alacrity Boost whenever you use an adrenal. Players will among other things experience new abilities, Set Bonuses, and Tactical items.To help explain it all, The developers over at BioWare are releasing a series of articles featuring each Advanced Class’s new ability, as well as new Set Bonuses and Tactical items. (6) Activating Force Barrier puts a minor barrier around nearby allies for 8 seconds. In Game Update 3.0, 2-piece, 4-piece and 6-piece bonuses were introduced. (2) +2% Mastery(4) While Ballistic Shield is active, you regain 1 energy per second for each ally inside. These bonuses will likely have the high end of piece requirements, such as requiring 4 or 6 pieces. Have fun out there and may the Force be with you. grants a Set Bonus which gives your Guild members an additional boost. The smaller piece bonuses will be more passive in nature (stat benefits, etc). (2) +2% Endurance(4) Challenging Call gets two charges. As more info comes out, I'll update it. Did you find one of my guides useful? Sentinel The Nimble Master set has had its 4-pc set bonus changed, the bonus is now: (4) Activating Saber Ward grants Nimble Master, increasing your movement speed by 100% for the duration of Saber Ward. grants a Set Bonus which gives your Guild members an additional boost. The best way to reach me is by messaging me on Twitter. Holo-locate goes on cooldown for 120 seconds when used to return to the marked location. In Game Update 6.1.1 all Planetary Bonus Missions will be converted into Daily and Weekly Missions! Critical Charge – (4) Gaining a stack of Supercharge increases your critical chance by 10% for 10 seconds. you’ll be looking at three different sections in the list – the set bonuses available to your advanced class, the set bonuses available to your class, and the generic set bonuses that can be used by any class. Set bonuses only exist on the pieces of armor that you can “wear” – Head, Chest, Hands, Legs, Boots, Belt and Bracers. Some set bonuses only have a matching 2-piece or 4-piece bonus, while others … You get this ability at level 72. Set Bonuses that drop from the Dxun Operation (including NIM) and Corellia Flashpoint or are Crafted, are not available for direct purchase on the Set Bonus and Tactical Vendors on your factions Fleet. Players will among other things experience new abilities, Set Bonuses, and Tactical items.To help explain it all, The developers over at BioWare are releasing a series of articles featuring each Advanced Class’s new ability, as well as new Set Bonuses and Tactical items. Remember, you need to be a SWTOR Subscriber to get access to it. swtor.com/r/lvbKCY, SWTOR Account Can’t Subscribe due to Maintenance, Everything that happened last year in SWTOR in 2019, and everything we are expecting in 2020, Crafting Armor for Endgame at Level 75 in SWTOR. Set bonuses for Vanguards will be the same. (6) Healing an ally with Medical Probe applies a buff to them for 10 seconds. SWTOR 3.0 Set Bonus Comparison [SPOILERS] Spoiler. Those are on the PTS as well. The Empowered Restorer set bonus has been redesigned: 4 piece – Static Barrier / Force Armor leaves a heal over time on the target for 12 seconds after being applied, 6 piece – Static Barrier / Force Armor immediately heals the target when applied. News. Players will among other things experience new abilities, Set Bonuses, and Tactical items.To help explain it all, The developers over at BioWare are releasing a series of articles featuring each Advanced Class’s new ability, as well as new Set Bonuses and Tactical items. When this ability is activated again, if you are within 60 meters of the marked location, you instantly return to the marked location. Most players gravitate towards the set bonus sets that are specifically for their class versus the generic sets. The upcoming SWTOR Expansion – ‘Onslaught’ – will introduce a many changes for each Class in the game. The new Armor Sets will be the guaranteed Set Bonus from the Master Mode difficulty of The Nature of Progress Operation. Want free swtor stuff? Now I am not exactly a theory crafting person. This is Vulkk's SWTOR Referral Link! I’ve split all of the info into several sub-sections. ...if you do a second class(say... bounty hunter). You can also mix-and-match multiple set bonuses by having 2 of one set, 2 of another, and 2 of a third, or by have two from one set and four from another. Some set bonus items can be purchased using Tech Fragments earned at level 75, from vendors located in the Supplies section of the fleet. Here is a comprehensive list of all the Set Bonuses currently available as of Game Update 6.1.2. Some set bonuses only have a matching 2-piece or 4-piece bonus, while others have a full 6-piece set bonus, and the Trooper can choose to mix and match sets to create their ideal set bonus mix. Swtorista | November 11, 2019. Your character must have completed the respective planets Class Mission in order to qualify. A set bonus is a special type of gear bonus that gives you a boost in battle, like making some of your abilities stronger or making them usable more often. They, however, have a chance to drop from Unidentified Gear Boxes from the Spoils of War Vendor The Tech Fragment vendors in the supplies section of the fleet also sell many of the set bonus pieces, but not all of them. Players will among other things experience new abilities, Set Bonuses, and Tactical items. Set bonuses are easy to notice while you are working on gearing up, because they only appear on items with a gold-border – but not all gold-bordered items are set bonus items. Fulguration / Rebounding Force now correctly applies to the Two Time Trouble tactical, Crackling Blasts / Deep Impact critical damage bonus increased from 5% to 20%, Dominating Slashes / Prevailing Strikes now increases the damage of Voltaic Slash and Reaping Strike by 20%, Surging Charge / Shadow Technique does an additional 30% damage. Star Wars The Old Republic. Luckily I have earned enough tech fragments between playing content, and deconstructing gear I don’t need, to afford another piece. You can see the available set bonuses on the Perks tab of your Guild Window (press G to open). Some of the previously announced and then delayed healing changes are making it into this update too.

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